add
GLEngine.add(x, y)- 두 인자를 더한 암호문을 반환합니다. 레벨을 소모하지 않습니다.
- 인풋:
- x: double 혹은 complex double의 3차원 행렬, GLPlaintext, 혹은 GLCiphertext
- y: double 혹은 complex double의 3차원 행렬, GLPlaintext, 혹은 GLCiphertext
- 인풋 둘 중 하나는 암호문이어야 합니다.
- 아웃풋:
- GLCiphertext
Examples
암호문 간 덧셈
import numpy as np
from desilofhe import GLEngine
engine = GLEngine()
shape = engine.shape
secret_key = engine.create_secret_key()
message1 = np.ones(shape, dtype=np.float64)
ciphertext1 = engine.encrypt(message1, secret_key)
message2 = np.ones(shape, dtype=np.float64) * 2
ciphertext2 = engine.encrypt(message2, secret_key)
added = engine.add(ciphertext1, ciphertext2)
암호문과 3차원 행렬의 덧셈
import numpy as np
from desilofhe import GLEngine
engine = GLEngine()
shape = engine.shape
secret_key = engine.create_secret_key()
message1 = np.ones(shape, dtype=np.float64)
ciphertext1 = engine.encrypt(message1, secret_key)
message2 = np.ones(shape, dtype=np.float64) * 2
ciphertext2 = engine.encrypt(message2, secret_key)
added1 = engine.add(ciphertext1, message2)
added2 = engine.add(message1, ciphertext2)
암호문과 평문의 덧셈
import numpy as np
from desilofhe import GLEngine
engine = GLEngine()
shape = engine.shape
secret_key = engine.create_secret_key()
message1 = np.ones(shape, dtype=np.float64)
plaintext1 = engine.encode(message1)
ciphertext1 = engine.encrypt(plaintext1, secret_key)
message2 = np.ones(shape, dtype=np.float64) * 2
plaintext2 = engine.encode(message2)
ciphertext2 = engine.encrypt(plaintext2, secret_key)
added1 = engine.add(ciphertext1, plaintext2)
added2 = engine.add(plaintext1, ciphertext2)